Thứ Năm, 29 tháng 8, 2013
Giải thuật sinh đường Ellipse
#include <graphics.h>
#include <conio.h>
#define ROUND(a) ((long)(a+0.5))
void plot(int xc, int yc, int x, int y, int color){
putpixel(xc+x, yc+y, color);
putpixel(xc-x, yc+y, color);
putpixel(xc+x, yc-y, color);
putpixel(xc-x, yc-y, color);
}
void Mid_ellipse(int xc, int yc, int a, int b, int color){
long x, y, fx, fy, a2, b2, p;
x = 0;
y = b;
a2 = a * a;
b2 = b * b;
fx = 0;
fy = 2 * a2 * y;
plot(xc, yc, x,y, color);
p = ROUND(b2-(a2*b)+(0.25*a));
while (fx < fy){
x++;
fx += 2*b2;
if (p<0)
p += b2*(2*x +3);
else{
y--;
p+= b2*(2*x +3) + a2*(-2*y +2);
fy -= 2*a2;
}
plot(xc, yc, x, y, color);
}
p = ROUND(b2*(x+0.5)*(x+0.5) + a2*(y-1)*(y-1) - a2*b2);
while (y>0){
y--;
fy -= 2*a2;
if (p>=0)
p+=a2*(3 - 2*y);
else{
x++;
fx += 2*b2;
p += b2*(2*x+2) + a2*(-2*y +3);
}
plot(xc, yc, x, y, color);
}
}
void main(){
int gr_drive = DETECT, gr_mode;
initgraph(&gr_drive, &gr_mode, "");
Mid_Ellipse(getmaxx() / 2, getmaxy() / 2, 150, 80, 4);
getch();
closegraph();
}
Các giải thuật sinh đường tròn trong C/C++
1. Giải thuật sinh đường tròn Bresenham:
void Bre_circle(int xc, int yc, int Radius, int color) {
int x, y, p;
x = 0;
y = Radius;
p = 3 - 2 * Radius;
while (x <= y) {
putpixel(xc + x, yc + y, color);
if (p < 0)
p += 4 * x + 6;
else {
p += 4 * (x-y) + 10;
y--;
}
x++;}
}
2. Giải thuật sinh đường tròn Midpoint :
void Mid_circle(int xc, int yc, int Radius, int color) {
int x, y, d;
x = 0;
y = Radius;
d = 1- Radius;
while (x <= y) {
putpixel(xc + x, yc + y, color);
if (d< 0)
d +=2 * x + 3;
else {
d += 2 * (x-y) + 5;
y--;
}
x++;
}
}
Thứ Bảy, 17 tháng 8, 2013
Các thuật toán vẽ đoạn thẳng trong C/C++
1. Thuật toán vẽ đoạn thẳng thông thường:
void dline(int x1,int y1, int x2,int y2, int color) {
float y;
int x;
for (x=x1; x<=x2; x++) {
y = y1 + (x-x1)*(y2-y1)/(x2-x1) ;
putpixel(x, Round(y), color );
}
}
2. Thuật toán DDA (Digital Differential Analizer):
void ddaline (int x1,int y1,int x2,int y2,int c){
int x=x1;
float y=y1;
float k=(float)(y2-y1)/(x2-x1);
putpixel(x,round(y),c);
for(int i=x1;i<=x2;i++) {
x++;
y=y+k;
putpixel(x,round(y),c);
}
}
3. Thuật toán Bresenham
/*Thuat toan Bresenham ve dthang (0<k<1) */
void Bre_line(int x1, int y1, int x2, int y2, int c)
{int x, y, dx, dy,p,const1,const2;
y = y1;
dx = x2 - x1;
dy = y2 - y1;
p = 2*dy - dx;
const1 = 2*dy;
const2 = 2*(dy-dx);
for (x=x1; x<=x2; x++) {
putpixel(x, y, c);
if (p < 0)
p += const1; // p=p + 2dy
else {
p +=const2; //p=p+2dy-2dx
y++;
}
}
}
4. Thuật toán Trung điểm - Midpoint
/* Thuat toan Midpoint de ve doan thang (0<k<1) */
void Mid_line(int x1, int y1, int x2, int y2, int c){
int x, y, dx, dy,d;
y = y1;
dx = x2 - x1;
dy = y2 - y1;
d= dy - dx/2;
for (x=x1; x<=x2; x++){
putpixel(x, y, c);
if (d <= 0)
d = d + dy;
else {
y ++;
d = d + dy - dx;
}}
}
Chủ Nhật, 4 tháng 8, 2013
Code C-C++: Bài toán Tháp Hà Nội
#include <graphics.h>
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
#define MAX 12
#define BegPos 105
#define AuxPos 305
#define EndPos 505
int width;
typedef struct disc
{
char val1[MAX];
char top,pos;
};
void push(disc *tt,int x);
pop(disc *tt);
void tower(int,disc *,disc *,disc *);
void draw_stack(disc *beg,disc *,disc *);
int main(void)
{
int gdriver = DETECT, gmode, errorcode;
int i,x=2;
disc beg,end,aux;
printf("
TOWER OF HANOI
");
printf("=======================================================");
printf("
How Many Disks[1-10]:- ");
scanf("%d",&x);
initgraph(&gdriver, &gmode, "d:\TC\BGI");
errorcode = graphresult();
if (errorcode != grOk)
{
printf("Graphics error: %s
", grapherrormsg(errorcode));
printf("Press any key to halt:");
getch();
exit(1);
}
width=50/x;
beg.top=end.top=aux.top=0;
beg.pos=1;end.pos=3;aux.pos=2;
for(i=0;i<x;i++)
push(&beg,(x-i)+1);
draw_stack(&beg,&end,&aux);
tower(x,&beg,&end,&aux);
closegraph();
return 0;
}
void tower(int n,disc *beg,disc *aux,disc *end)
{
if(n>0)
/* {
push(end,pop(beg));
draw_stack(beg,end,aux);
}
else*/
{
tower(n-1,beg,end,aux);
push(end,pop(beg));
draw_stack(beg,end,aux);
tower(n-1,aux,beg,end);
}
//
}
void push(disc *tt,int x)
{
tt->val1[tt->top]=x;
tt->top++;
}
pop(disc *tt)
{
int a;
tt->top--;
a=tt->val1[tt->top];
tt->val1[tt->top]=0;
return a;
}
void draw_stack(disc *beg,disc *end,disc *aux)
{
int ypos=295,i,height=10,xpos;
int ver=0;
cleardevice();
setfillstyle(1,2);
bar(20,300,580,310);
bar(100,100,110,300);
bar(300,100,310,300);
bar(500,100,510,300);
rectangle(20,300,580,310);
rectangle(100,100,110,300);
rectangle(300,100,310,300);
rectangle(500,100,510,300);
/* END TOWER*/
ypos=295;
if(end->pos==1)
xpos=BegPos;
else if(end->pos==2)
xpos=AuxPos;
else if(end->pos==3)
xpos=EndPos;
for(i=0;i<end->top;i++)
{
setfillstyle(end->val1[i],end->val1[i]);
bar(xpos-(end->val1[i]*width),ypos,xpos+(end->val1[i]*width),ypos-height);
rectangle(xpos-(end->val1[i]*width),ypos,xpos+(end->val1[i]*width),ypos-height);
ypos-=(height+2);
}
ver=end->pos;
/* BEG TOWER*/
if(beg->pos==1)
xpos=BegPos;
else if(beg->pos==2)
xpos=AuxPos;
else if(beg->pos==3)
xpos=EndPos;
ypos=295;
for(i=0;i<beg->top;i++)
{
setfillstyle(beg->val1[i],beg->val1[i]);
bar(xpos-(beg->val1[i]*width),ypos,xpos+(beg->val1[i]*width),ypos-height);
rectangle(xpos-(beg->val1[i]*width),ypos,xpos+(beg->val1[i]*width),ypos-height);
ypos-=(height+2);
}
/* AUX TOWER*/
ver=ver*10+beg->pos;
if(ver<20)
{
if(ver%10==2)
xpos=EndPos;
else
xpos=AuxPos;
}
else if(ver<30)
{
if(ver%10==1)
xpos=EndPos;
else
xpos=BegPos;
}
else if(ver<40)
{
if(ver%10==1)
xpos=AuxPos;
else
xpos=BegPos;
}
ypos=295;
for(i=0;i<aux->top;i++)
{
setfillstyle(aux->val1[i],aux->val1[i]);
bar(xpos-(aux->val1[i]*width),ypos,xpos+(aux->val1[i]*width),ypos-height);
rectangle(xpos-(aux->val1[i]*width),ypos,xpos+(aux->val1[i]*width),ypos-height);
ypos-=(height+2);
}
getch();
}
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